﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Tetris
{
    class Program
    {
        static void Main(string[] args)
        {

            Console.CursorVisible = false;
            InputHandler handler = new InputHandler();
            GameLogic logic = new GameLogic(handler);


            logic.StartGame(25, 35);
            
          

            Console.ReadKey();
        }
    }
}
